A.
The play-testers sit down play the game from the
starting screen. They play as many times as they want then after they answer
the playtesting questions:
·
What did you like about the game?
·
What didn’t you like about the game?
·
Any suggestions for improvement?
·
Did the character move too quick/ slow/ just
right?
·
Were there enough bombs being dropped at once?
·
Was the falling/ explosion rate of the bombs too
fast/ slow/ just right?
B.
Observations: On the starting screen they pressed
the “No” button multiple times so I removed it. They tended to press the WASD
buttons once a time not holding it down. Seemed like they didn’t realize you
could run under falling bombs.











